Bungie and Independence

I read a nice interview with Harold Ryan from Bungie in this month’s Develop, about their decision to split from Microsoft.

In it he says:

“so we’ve chosen people to balance that out but who understand that the primary aim of the company is to make the best innovative, creative entertainment possible. And if that means we’re a break-even company instead of a massively profitable company, then that’s where we’ll go. <p>We’re going to make the games that both gamers and us ourselves would want to play. If that makes us successful from a financial point of view then awesome, but we’re not going to do it the other way – target being profitable and see what kind of game we could make to do that.”</p><p></p>Suffice to say that this spoke to me. I wonder if they’ve got any jobs going :)

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